Monday, November 17, 2008

Progress Report

So, here is a little progress report of the Dune Buggy Game so far.

Currently, the menu is about half and half. We have all the code to build everything, and play works, and exit works...but Options and Credits still need to be tied together. Credits will probably be the last thing to be finished because it should be the easiest.

The HUD is almost finished, the only thing that needs to be completed is the speedometer, which I am looking to finish by Weds/Thurs.

Finally got in contact with the german team, and the meeting brings excellent news. We are working on getting the code working with the Germans, they are having problems downloading it but that's about it. They have done some nice coding and some awesome 3d Models, including a test track.

Now that we have some real 3d models, we can try importing our real models in xna. The dune buggy shouldn't be too difficult, I have most of the logic for that. The track might be difficult, but nothing is impossible.

-Ryan

No comments: